Thursday, March 31, 2016

Starting some world-building



For a long time, I've been slowly developing an original story project. The problem is, I kept re-writing my story outlines and I didn't want to design anything until I knew how it could serve the story. Instead of getting stuck in that perpetual loop, I'm going to try something different. Let's only focus on the world-building side of it and really have some fun. 



A retro-futuristic mobile device



Octopus-inspired diving helmet


Trees on a space station? This is the kind of lumberjack you'll need.


She's mad that she's left out of the space station experience

No comments: